Uploading to App Store Verifying Assets With the App Store...

{Detailed Article} Submitting a New App Version on the iTunes Store for iOS thirteen and beyond

Go to iTunes Connect, and log in with your developer account. Select "My Apps," and then click on the + sign on the upper left. From here, choose "Your app."

Log in to iTunes Connect

Select "My Apps"

Select your app from the list

You demand to enter some information about your app.

  • Platform: the platform of your app
  • Proper name: the name of your app. Information technology might exist already taken. In this case, yous tin add together a brusque judgement to brand it different. e.chiliad., If Many is already taken, endeavor Many — Share videos with your friends instead.
  • Main language: the primary language of your app. If y'all translated it into several languages, you lot'll exist able to add together these later — don't worry.
  • Bundle ID: y'all tin can find it in Xcode in your target general info
  • SKU: a unique ID. It won't be public, so it's upward to you to choose it. Personally, I often put my bundle ID.

Your app'southward bundle ID

The terminal step to submit an app is to really upload the app from Xcode. This is done when the previous steps from developer.apple.com and iTunes Connect are completed.

1 . Create the archive.

Get to Xcode, and select the "General Info" panel of your target. Enter the version and the build of your app.

Version and build of your app

To create the total app archive, yous start need to select "Generic iOS Device" from the listing of simulators.

Now go to "Production >> Archive," and permit it bundle your app. This tin be a pretty lengthy process depending on the size of your app.

Once this is washed, the Archive window will open up, and this is where yous can manage all the athenaeum generated by Xcode. Or you tin open up Organizer and access the archive by selecting the proper noun of your app.

Open the Organizer

two. Upload the file.

To access the archive, go to the Window bill of fare and click on "Organizer." When the operation is done, you'll meet the annal in the window appear here. Select it then click on "Validate…" Select your team, and click "Choose." Then click "Validate."

Validate your app

If some errors are displayed, you need to resolve them before going further. Then repeat the previous stride. If everything goes well, select your app annal again, and this time click on "Upload to the App Shop…" But like before, choose your team, and so click "Upload." You lot might need to resolve some errors again. If everything goes well, your annal has been uploaded.

Upload to App Shop

If you accept duplicates or older archives, just delete them from this listing.

Now select the archive, and choose "Distribute App." You'll be prompted to select the method of distribution:

One time you have selected "iOS App Store," it will go over a couple of checks and validations to make sure y'all are non uploading a broken app.

If something happens, there is a great hazard Xcode will end you hither, and y'all'll accept to go back to coding or adding missing avails like icons.

If Xcode doesn't detect anything wrong with the archive, the upload process volition follow. In one case once more the upload time will vary depending on the archive size and your internet connection.

Once completed, y'all will see a terminal window like this. Congratulations! Your app is halfway in that location to the iOS App Shop.

Tip: The upload tin be pretty long. And sometimes it'southward not working. When Xcode displays an error, the problem can come up from you, but information technology tin can also come from the Apple servers. In this case, you can't practice annihilation but repeat the upload until it works. Sometimes slow cyberspace besides hampers the upload process.

Now you need to wait. It can take some fourth dimension before your build is actually visible on iTunes Connect.

If this doesn't piece of work, read on for some solutions to likely problems.

If uploading in Xcode doesn't work

If y'all encounter "Cannot verify client," "Not authorized," "This activity could non be completed," or other errors not related to signing and provisioning profiles, so you lot've got a problem with Xcode's upload function.

Commonly the problem is on the other end, so wait and try again. Use the fourth dimension productively: Catch a loving cup of java, go for a walk, or practise a few push-ups.

If you want do something, here's a listing of things to endeavor:

  1. Make certain yous're not using a beta version of Xcode.
  2. Disable whatever virus scanners.
  3. Restart Xcode, clean, and rebuild.
  4. Hit "Validate" first, then try to upload over again.
  5. Apply Xcode to generate an archive, and and then use Application Loader to upload information technology. Choose "Save for iOS App Store Deployment" to get Xcode to generate the archive. In Application Loader, select "Deliver Y'all App," and choose the IPAfile that Xcode generated.

Using Application Loader to upload the IPA seems to work for near people when Xcode times out.

Annal bill of fare choice grayed out

If you can't create an archive in Xcode, unremarkably it'due south because y'all take the destination set to the simulator. Switch to an iOS device (it should piece of work even if you don't accept i continued).

Some other cause for the grayed-out archive option is that it's disabled for your scheme. Under the Product menu, choose "Scheme," then "Edit Scheme…" With "Build" selected on the left, make sure that the checkbox for "Archive" is enabled.

Signing and provisioning errors

Xcode takes care of virtually signing and provisioning now, just issues still crop up. Somewhen y'all'll have to fight with a provisioning or signing effect, so information technology's worth reading Apple's "Maintaining Your Signing Identities and Certificates" docs so you know how it all works.

The mistake messages for these errors are often misleading. A quick trip to Apple's Troubleshooting listing is ordinarily more productive than trying to reason out the issue based on the bulletin.

If your error isn't listed there, and then endeavor Google. Sometimes errors crop upwards for anybody for a while, like when Apple tree's WWDR intermediate certificate expired recently.

Status as "processing"

Sometimes after uploading a build, the status will change to "processing," and you won't be able to select that build for your app version. Usually this step only take a few minutes at most. But one time in a while a build will seem to randomly become stuck at this stage. Even on my tests while writing this commodity I had 1 build upload that decided to take an hour to process.

Commonly the best thing to do is wait it out. It should only take a few hours at most. If it takes more than 24 hours, contact App Store Connect back up.

Once the build is uploaded on the App store, go dorsum to iTunes Connect in the "Set for Submission" carte du jour. Gyre to the "Build" section. Click on "Select a build," and now you should run into the one yous just uploaded. Select it, and click "Done."

Build section

Scroll to the "Build" department in your app's iTunes Connect record.

Click on "Select a build before yous submit your app."

Select the build to submit

Choose the build that you uploaded through Xcode. Click "Washed" in the bottom right-hand corner, and so "Salvage" in the acme right-mitt corner. Then you're set up to "Submit for Review."

Finally, respond the export compliance, content rights, and advertising-identifier questions, and click "Submit."

Click "Salve" on the upper right-hand corner. Then click on "Submit for Review." You'll exist asked a few questions. Click "Submit."

Your app'due south condition is at present "Waiting For Review."

Tip: As said earlier, it might accept some time before Apple has actually completed the processing of your build. So if you don't see your build bachelor on iTunes Connect, don't worry and expect for a bit. You should receive an email to notify y'all when you the build is ready to submit.

You app is at present in the "Waiting For Review" stage. You will receive 2 emails to your registered ID:

  • I when the team will start to review it (then your app volition switch to the the "In Review" country)
  • One when they are done (then your app will switch to the "Approved" land)

If your app is validated, you'll accept nothing to practise except release your app if you selected the transmission way. Y'all'll switch to the "Processing for App Shop" state and and then the "Set for Sale" state.

If your app is rejected, you'll receive a message in the Resolution Center (you lot'll have a notification y'all tin click on in iTunes Connect). In well-nigh cases, you lot'll have to make some corrections on your app and submit a new build. Sometimes you but need to requite more information to an Apple employee so they tin can continue the submission process.

Tip: When your app is released, information technology might take a few minutes before it's actually visible on the App Store. And if you listing your app link (on your website, for case), don't forget to update it.

In iTunes Connect, select "Activity" in the top horizontal menu, then "App Store Versions" in the left-hand console.

How long does it take to get App Shop blessing?

In well-nigh cases, information technology takes about one to three days to receive approval, and it can take up to 24 hours for your app to appear in the App Shop afterward blessing.

You lot'll receive e-mail notifications at each phase. Read more nigh each status here.

If you're on a tight timeline and need to align your release with a specific event or if you need to release a new version with an urgent bug fix, you can request an expedited review.

If your app is rejected

You'll take to make the necessary fixes before you can submit your app again for review. Use the Resolution Center in iTunes Connect to communicate with Apple tree about any questions you may have. You tin can also escalate the issue and submit an appeal if yous believe your app was wrongly rejected.

Ane of the most mutual reasons for rejections from the Apple App Store is operation. Make certain your app is consummate and you've tested it thoroughly and fixed all bugs. Using a issues-reporting tool while beta testing will aid reduce your app's chances of beingness rejected due to performance issues.

If your app is approved

Congratulations! Y'all have at present uploaded a new version of your app on the App Shop. Y'all can view downloads, sales, ratings, and reviews direct in iTunes Connect.

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Source: https://betterprogramming.pub/submitting-a-new-app-version-on-the-itunes-store-925fcd69451f

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